import java.applet.*;
import java.awt.*;
public class Chess extends Applet
{
int x,y,dx,dy;
public void paint(Graphics g)
{
x=1;
y=1;
dx=50;
dy=50;
for(int i=0;i<8;i++)
{
for(int j=0;j<8;j++)
{
if(i%2==0)
{
//this is for alternating colours
if(j%2==0)
{
g.setColor(Color.red);
}
else
{
g.setColor(Color.BLACK);
}
}
//the following conditions if and else makes the colours such that no colour
//will have the same adjacent colour just like what chess board need
else
{
if(j%2==0)
{
g.setColor(Color.BLACK);
}
else
{
g.setColor(Color.red);
}
}
g.fillRect(x,y,dx,dy);
//the below code makes to move right
x=x+dx;
}
//here x=1 to bring the x coordinates of next shape to beginning of view
y=y+dy;
x=1;
}
}
}
No comments:
Post a Comment